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	<title>Comments on: skinterfaces</title>
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		<title>By: a thousand tomorrows &#187; Blog Archive &#187; a touch of glass</title>
		<link>http://www.pantopicon.be/blog/2008/01/22/skinterfaces/comment-page-1/#comment-11560</link>
		<dc:creator>a thousand tomorrows &#187; Blog Archive &#187; a touch of glass</dc:creator>
		<pubDate>Fri, 08 Apr 2011 09:44:17 +0000</pubDate>
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		<description>[...] One the one hand, while there is plenty of room for innovative and more natural interaction patterns &#8211; touch definitely being one of them, but also gesture of course &#8211; there are also plenty of worries abound that the increasing amounts of information, presented visually in our daily environments, are leading to situations of sensorial and cognitive overload on the user end. On the other hand, glass is not the only material able to render surfaces and the world around us interactive. Just think about all the advances in smart textiles (check out also Ryan and Francesca&#8217;s inspiring work over at CuteCircuit as well as that of Marina over at by-wire) or the skin as an interface (see also CMU&#8217;s Chris Harrison&#8217;s Skinput and a previous blogpost on &#8220;skinterfaces&#8220;). [...]</description>
		<content:encoded><![CDATA[<p>[...] One the one hand, while there is plenty of room for innovative and more natural interaction patterns &#8211; touch definitely being one of them, but also gesture of course &#8211; there are also plenty of worries abound that the increasing amounts of information, presented visually in our daily environments, are leading to situations of sensorial and cognitive overload on the user end. On the other hand, glass is not the only material able to render surfaces and the world around us interactive. Just think about all the advances in smart textiles (check out also Ryan and Francesca&#8217;s inspiring work over at CuteCircuit as well as that of Marina over at by-wire) or the skin as an interface (see also CMU&#8217;s Chris Harrison&#8217;s Skinput and a previous blogpost on &#8220;skinterfaces&#8220;). [...]</p>
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