Archive for the 'methods & techniques' Category

24 hours of innovation

Sunday, May 17th, 2009

24hoi-tinyThe Board of Innovation – an initiative by friends and fellow belgian bloggers Nick De Mey (see mouseover.be) & Philippe De Ridder (see openinnovators.net) – kicks off its 24 hours of innovation today: a non-stop marathon of innovation initiatives.

Organizations big and small, national and international will take part in this unique online event. On the playlist are among others our one-time neighbours of AddictLab & Materio, our friends from FlandersDC, trendwatcher Richard Lamb, the City of Antwerp, Sun Microsystems, VisualDimension, Umicore, IdeaMonopoly, Betavine, Symnetics from Brazil, UAMS, Pfizer, URDT from Uganda, and many others. Keep your thumbs up, as Pantopicon participates as well (see here)!

Update: see our contributions “5 what if teasers” and “10 ways in which exploring & envisioning the future empowers innovation”. Thanks Nick & Philippe, another job well done!

les boîtes de l’avenir

Friday, April 24th, 2009

boitedelavenirArcheology fascinates people, especially children. As they dig up stuff in the garden, their imagination runs wild as they fantasize about all kinds of stories from times past. As we walk the streets, as we use everyday object and live contemporaneity, most of us will have wondered at some point: will this still exist in a few centuries? or: what will future generations dig up from our times? which stories will they reconstruct around them?

Some craft special devices to survive the times. Timecapsules are popular among scientists, amateurs, children … More than merely preserving the past, they are  used to send a message to the future.

So-called future archeology works the other way around: we imagine a world of tomorrow’s making and imagine to dig up some of its artifacts. What might they look like? In which kind of world did they originate? Wired’s Found series is a good example of this approach, one we often indulge in as well at Pantopicon. We either create such artifacts together with people as a participatory design exercise during our workshops to render the future tangible or we craft some of our own  as triggers to shake people out of today’s constraint based reasoning patterns and plunge them into possible tomorrows.

As I was preparing some designs for a set of looking boxes to allow people to gaze into future scenarios, I somehow stumbled upon the fascinating work of the Swiss designer collective Postfossil. They describe the deeper ground of their work as follows :

“In an age of increased reliance on carbon emitting technology and a rapidly depleting natural resource pool, POSTFOSSIL address the question– How will we live in a post-fossil fuel age?”

As such they made a whole series of boxes – dubbed boîtes de l’avenir - to raise awareness about our age of fossil fuels as we move into a postfossil era. Click through and meet the beautifully crafted and inspiring Actioreactio, A Kiss Good ByeTen Matches, Postfossilien, To teeter on the brick of collapse, Pandora’s Box, The Speaking Sun, Historical Landscape.

The boxes somehow reminded me of Joseph Cornell‘s artworks. Well done, Postfossil!

wicked problems

Thursday, January 29th, 2009

rotmanThe Rotman School of Management dedicates its winter issue (pdf) to wicked problems, a concept not unknown to futuregazers. Jeff Conklin of the CogNexus Institute once characterized wicked problems as follows:

  1. The problem is not understood until after formulation of a solution.
  2. Stakeholders have radically different world views and different frames for understanding the problem.
  3. Constraints and resources to solve the problem change over time.
  4. The problem is never solved.

Aside from an interview with him, the magazine is chock-full of insightful articles on topics such as Confronting the World’s Most Important Strategic Challenges: The End of Oil, Strategy as a Wicked Problem, Peter Senge et al. on The Next Industrial Imperative: The 80-20 Challenge, Creativity, Improvisation and Organizations, The Designful Company, IDEO’s Fred Dust and Ilya Prokopoff on Designing Systems at Scale, Managerial Algorithmics: Thinking Strategically About Thinking Strategically, Artistry for the Strategist. Muhammad Yunus shares his ‘point of view’. There are Q&A’s with Prof. William Duggan on strategic intuition, reverse brainstorming etc., with Prof. John Broome on the ethics of climate change, with Prof. Sarah Kaplan on the origin of our cognitive frames, with Nigel Cross on the differences between abstract and concrete thinking, with Prof. Lucy Kimbell on the importance of a ‘design attitude’, with Prof. Dolly Chugh on the human foibles of bounded willpower, bounded awareness and bounded self-interest, with Prof. Ingo Walter on new alternatives for microfinance institutions, with Cary Fowler on protecting the world’s food supply via the Global Crop Diversity Trust. Prof. Heather Fraser shares insights on tackling wicked problems in healthcare.

In other words: an issue to devour.

 

three horizons

Thursday, January 8th, 2009

3horizons-tinyFuturewheels, scenario planning axes and several other methods & techniques in the land of futures studies all have in common that they bring structure to the process of thinking about the long term in an insightful manner. They lower the threshold for futures thinking beyond the academic context. Exploring and analyzing possible futures is one thing, the step towards visioning, strategy-development and action for change another.

In this respect, Andrew Curry of the UK’s Henley Center HeadlightVision (now aka The Futures Company) and Anthony Hodgson from Decision Integrity recently published an insightful article in the Journal of Futures Studies (August 2008) entitled “Seeing in Multiple Horizons: Connecting Futures to Strategy”Their paper describes …

“[...] a futures method called the ‘Three Horizons’ which enables different futures and strategic methods to be integrated as and when appropriate. [...] It can relate drivers and trends-based futures analysis to emerging issues. It enables policy or strategy implications of futures to be identified. And it links futures work to processes of change. The paper connects this latter aspect to models of change developed within the ‘social shaping’ school of technology.”

The initial work on the Three Horizons method – in its present form and scope, a systems thinking-based approach looking at the strategic fit between a system and its context over time – was done by Anthony Hodgson and Bill Sharpe when they used it to think about long-term technology change for the UK government’s foresight project on Intelligent Infrastructure Systems. The method is now being further developed under the umbrella of The International Futures Forum.

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seeing, believing, acting

Wednesday, December 17th, 2008

At the outbreak of any major crisis, there is always the question of ‘why didn’t we see this coming?’. The financial crisis? Oh, many saw it coming alright … yet few managed to make others believe a meltdown was not only possible, but most likely, and none managed to mobilize believers-decision-makers to act upon their belief to an extent that would have prevented the crisis from happening (or the latter proved insufficiently equipped/organized to do so).

Adam Gordon of FutureStudio reflects upon the relationships between belief & action in foresight contexts in his most recent post over at The Future Savvy Journal. He refers to a letter from Peter Schwartz explaining the added value of scenario thinking in assessing and acting upon future challenges. They help to keep various options open, alternatives about what the future might be like, hence serve as a tool-to-think-through & to learn, and pave the way for action. According to Peter Schwartz:

“The problem is that decision-makers believe that they are forced to pick one right answer: the most likely scenario. Their approach to decision-making does not afford them the opportunity to consider apparently low probability but highly consequential scenarios. The answer, therefore, to the “believe” half of the question is a decision-making process that considers several scenarios: compelling stories about alternative futures that incorporate the analysis of “outliers” and describe three or four plausible paths forward.
Good scenarios force decision-makers to challenge their own assumptions and reconsider what is possible. As a result, they can take seriously those scenarios that seemed less likely at first, but whose plausibility increases over time.”

It is also a people matter in the sense that to make radical, systemic changes happen, various roles or skills are needed (e.g. to understand the complexity of the challenge at hand, to network and form the necessary alliances to tackle it, to draft innovative solutions, to scale and sell these, to monitor progress and motivate etc.). Seldomly these are found in one person or one type of person, even one group of people only. Also because of this aspect, the action part of the equation of systemic change is a complex one and no one, easy recipe can be prescribed to orchestrate massive change as such. Nevertheless, insight in these matters is growing, both academically and practically, which will hopefully serve as well in the many futures and societal challenges ahead of us.

Crossposted on Kashklash.net

pantopicon is hiring

Wednesday, November 12th, 2008

Do you dream about flying hydrogen cars – even though they are so yesterday?! – sustainable cities, social cohesion services, gracefully degrading packaging etc. at least once a day? Are you fascinated by the many opportunities and challenges that tomorrow’s world(s) might bring? Do you have strong design(er) DNA which makes you think with both head and hands: analytically, conceptually, visually and tangibly?

Then you might be the futures designer we at Pantopicon are looking for to join us in our mission to help public and private organizations explore and envision successful futures, to inspire, guide and transform them, propel them forward towards greater strategies, products, services etc. …

Help us shape the future, join our team. Check out our careers page.

PS. Looking for a traineeship? Click through as well.

s1ngletown

Friday, October 31st, 2008

At the inspiring Venice Architecture Biennale - this year’s edition curated by Aaron Betsky, former director of the NaI – the famous Dutch design studio Droog Design & KesselsKramer showcase S1NGLETOWN

S1NGLETOWN focuses on the world of contemporary singles. Its relevance is broad, as all of us are likely to belong to this group at some stage in our lives — and likely more than once. In fact, some sources predict that a third of people in developed countries will be living alone by 2026.

S1NGLETOWN is an exhibition that’s also a town, an abstract interpretation of a new kind of urban space. Visitors will be able to walk its streets and interact with its products and citizens, and view their homes.

The concept is a beautiful illustration of a persona-like approach, typecasting different types of singles and imaginatively describe their world, ways of living using their point of experience as a point of departure. Although designed in a beautiful, powerful yet fairly abstract way, one is fully immersed in this ‘view on the world’ being able to walk around in S1NGLETOWN through an exhibition.

future of sustainability

Tuesday, October 28th, 2008

 

Across the Atlantic, the Ten Year Forecast Team of the IFTF recently published a future map laying out the various developments related to sustainability in view of the coming decade, for their client, the Global Environmental Management Initiative (GEMI). Think: slums as centres of innovation, rogue eco-states, collaborative eco-mapping, bioteaming, biohacking, biocommons, environmental defense forces, deep localism, distributed energy, etc.

Get the map and dive right in. There’s a wealth of information up for inspiration, interpretation and innovation for all.

superstruct

Friday, October 10th, 2008

For those of you who have not heard yet: Superstruct is live! Our colleagues over at the Institute For The Future have launched the world’s first massively multiplayer forecasting game. 

“By playing the game, you’ll help us chronicle the world of 2019–and imagine how we might solve the problems we’ll face. Because this is about more than just envisioning the future. It’s about making the future, inventing new ways to organize the human race and augment our collective human potential.”

Superstruct is developed by the IFTF’s Ten-Year-Forecast team led by Kathi Vian. Jamais (Cascio) is scenario director. Jane McGonigal (cf. iLoveBees) watches over the gaming aspects. Game interaction is a perfect match to the ‘what if?’ question central to futures studies: people are presented with challenges, they make choices which have consequences leading to new challenges. Several have advocated tapping into the opportunities that games offer to explore, learn about, envision and prepare for futures and future-oriented action (e.g. Eliane Alhadeff at Future-Making Serious Games ).

While gaming in general is getting more serious attention, especially so called serious games are on the rise within educational, corporate and policy contexts (e.g., see here). As such, the timing of Superstruct probably could not be better. In a recent blogpost Jamais notes how once again we are ‘flirting with the boundaries of the participatory decepticon’, as also Superstruct uses the fakes-as-real strategy (e.g. news items, commercials, blog posts, etc.) to bring the future to life. Yet again, these ‘alternative realities’, even infused in real reality (e.g. ARG‘s), are exactly what attracts people as well. Considering its massive size as well as its develop-as-we-go approach, as a learning tool – not only for the IFTF – but also for their player audience, Superstruct offers lots of potential.

Stay tuned for more reflections …

Nathan Shedroff: futures, experiences & design

Wednesday, October 1st, 2008

Futures, experiences, design … three core ingredients of what Pantopicon is all about. Three topics, each situated on a crossroads of disciplines. It is in this context that we are pleased to share with you our latest interview: an inspiring chat with Nathan Shedroff, chair of the Design Strategy MBA programme at CCA, information designer, experience strategist, author of Experience Design and Making meaning, and many more things. What do futures studies & design have in common? How does he look at the power of experiences as catalysts for communication and learning? What are his views on the role of design in our current and possible future societies? 

(more…)

maps to change the world

Tuesday, September 30th, 2008

Our friend and Berlin-Based-Belgian-Blogger Regine over at wemakemoneynotart recently hosted a panel on Cartography of Protest and Social Changes at Conflux 2008. The panel was an attempt to demonstrate that maps have the potential to bring about social changes.” Check out her blogpost for some fascinating examples of “mapping for social change”.

Although maps are often portrayed as an objective spatial basis on which to ‘map’ data, they are always about perspective and the change of it: which country is in the center, where does most projection-distortion occur, which colours are used, … As tools of communication, they can easily become tools of manipulation, allowing one to lie with maps as easily as with statistics. Yet, put in a positive sense they can convey and enhance complex messages in a powerful visual way and shift people’s perspective on even abstract developments through spatial contextualization.

As such, Buckminster Fuller’s Dymaxion Map is a famous example of a map, specifically devised to minimize distortion caused by projection. In its modular form it is a powerful tool to shift perspectives on the world and assess developments from a variety of angles.

Related to maps as tools for thought or insight, there are of course also the cartograms. We blogged about them before as a powerful means to visualize information otherwise obscured by statistics or illegible, unattractive text. Some of you might have played around with Show/World as well, an online tool which allows you to create your own cartogram-like maps (within a limited range of dataparameters).

Elina Hiltunen: weak signals & future signs

Tuesday, March 11th, 2008

Elina Hiltunen

Change often starts with a ripple before it turns into a wave washing over us. Spotting signals of change early – when they are still murmur on the sideline – often means a strategic advantage, if one can interpret the signal correctly, anticipate and act upon it successfully.

We dive into the world of weak signals together with Elina Hiltunen, a Finnish weak signals hunter and discuss both theory and practice in this fascinating realm of futures studies.

Elina was also one of the keynote speakers at the European Futurists Conference in Lucerne last October. (more…)

a day in the life of a designer (surrounded by smart things), 2030 AD

Saturday, December 15th, 2007

a day in the life ofFew experiences awaken a dialogue with possible futures ahead of us, or renders them tangible via a change of perspective as well as describing ‘a day in the life of’ a person x years ahead in time.

At Pantopicon, we often challenge our clients (as well as students) to shed today’s skin and crawl into that of somebody else in a tomorrow’s world: a client, a citizen, a farmer, a dentist, etc. As they engage in describing as meticulously – and poetically – as possible, the events, actions and sensations throughout a day in the life of that someone in some distant future, their minds are stretched beyond the barriers of current-day assumptions, inspired by future possibilities, threats and challenges. While, as an exercise  already being a revealing and rewarding experience in itself, the results as such can be made tangible in various ways (e.g. illustrated maps, timelines, storyboards, videos, …), sharing, communicating with and feeding further reflection and dialogue.

Irene Pereyra & Tom Klinkowstein recently presented their “day in the life of a networked designer’s smart things or a day in a designer’s networked smart things, 2030″ at the Pratt Institute. The project was made for the Singapore Design Festival and deals with an imagined designer’s day, anno 2030. Irene & Tom created a diary like wall-sized map taking the viewer on a day’s journey through the life of a designer as if sitting on her shoulder and reading the world through her mind’s eye. A smart-tech-infused future comes to life through the experience of the designer via a fascinating, diverse yet integrated storyline.

The full map can be viewed as a pdf here.

book: supercrunchers

Friday, August 31st, 2007

book coverIn his new book, Ian Ayres describes the shift he observes in areas where we previously relied a lot on intuition to number-and-lettercrunching techniques and tools. He illustrates some of the staggering results organizations are achieving and new insights labs are gaining using advanced datamining techniques and tools.

Datamining took off as a hot topic in research labs in the nineties. Gradually more tools became available and more widely spread in the corporate and government world, increasingly powerful, increasingly smart. Successes were celebrated in various fields, it worked better in some  than in others because of the nature of the data, the complexity, descriptive power, completeness etc. Although computers are becoming more context aware, the difficulty still lies in notions such as ‘meaning’, ‘nuance’, ‘ambiguity’, ‘qualities’, ‘perspective’ etc. As in statistics you ask yourself: what does the data tell me and what does it not? How should I interpret what I see obscured as data and is that consistent with the reality it is trying to describe? The path from data to information (to knowledge to wisdom) is long, gradual, difficult and at times mysterious.

Also in trendwatching & patent-based innovation, use of data- and textmining tools is proliferating to enhance grip on the fast and vast global knowledge landscape, as the value of ‘knowing things and recognizing patterns first’ rises further. In futures studies, trends, certainties and ‘predictabilities’ are used, but a stronger emphasis lies on uncertainties and the different directions in which they might push us. Yet also in this area, number-crunching, modelling etc. belong to the favorite toolset of some practitioners.

Via PuttingPeopleFirst

future forces affecting education

Friday, August 24th, 2007

kw-mapThe KnowledgeWorks Foundation developed an interactive map together with the Institute for the Future , depicting a series of potential forces shaping the future of education in the US (timehorizon 2016).

Trends, hotspots (key trends) and dilemmas (new challenges requiring – what we would call – a third alternative approach) of various kinds, which are considered to have a potential future (and often already current) impact on the educational context are laid out on a matrix-like map. As such, two axes form the framework for structuring the information: a series of 6 driver categories and 5 areas of impact.

drivers: grassroots economics, smart networking, strong opinions, sick hero, urban wilderness, the end of cyberspace

impact areas: family & community, markets, institutions, educators & learning, tools & practices

Each trend, hotspot or dilemma can be clicked upon for a short description, a real-world example and opportunity for discussion. Examples include: participatory pedagogy, unbundled education, new localism, networking IQ, cross mentoring for urban survival, bio-distress, the extended child, serious games, social cities, explosion of learning agents etc.

note: Over at MediaSnackers there is an interesting podcast-interview with Barbara Diamond, Senior Advisor to the KnowledgeWorks Foundation about the map (Thanks for pointing it out, DK!)