Archive for the 'visions' Category

futurestates

Monday, April 18th, 2011

“What if you were given a glimpse into what America will be like 20, 30, or even 50 years from now? Would it change the way you live today?” Spurred by these questions the Independent Television Service launches the second season of Futurestates on PBS. Ten short films portray ten visions of the future by ten indie filmmakers. Stories gravitate towards issues concerning environmental and economic challenges, but also revolve around soci-cultural topics.

There appears to be a surge in attention across media towards speculative – what if …? – futures as a genre rather than straight-up scifi, an evolution which is fascinating to say the least. It remains up to the critical eye of the beholder to decide to which extent the Futurestates short-films paint stimulating futures – whether bleak or encouraging – or rather mostly project extrapolations of today’s sentiments and challenges. Moreover, considering shifting geopolitical, geosocial, geoeconomic, geo-everything balances, it would be enriching to see more examples of how people from other countries, other cultures envision their futures. Not only would they bring other types of narratives, they would also pose different questions, paint different solutions to the samen and different challenges.

america 2049

Thursday, April 14th, 2011

April 4, 2011, was the launchdate of a new ARG (alternate reality game) entitled America 2049. The game is a 12-week episodic experience blending today’s world with a possible future world. The game fuels the debate on human rights issues linked to the thin line between the enabling aspect of certain identity-related technologies and the way in which they expose civil rights to abuse from both private and government sectors.

In America 2049, the former land of the free has degenerated into the Divided States of America, where sexuality, religion, speech and culture are all controlled and restricted. On the upside: the entire population is on a drug  that inhibits aggressive behavior called SerennAide, administered automatically through the water supply. This has led to a decrease in crime rates, an increase in the population’s happiness, and has purportedly helped people to rise above their worst impulses.

Depending on where you stand, this is either a Utopian dream or an Orwellian nightmare. And it is up to you to decide where you stand: alongside the Council for American Heritage (CAH), or with Divided We Fall (DWF).”

Behind the game stands Fuel | We power change , a creative agency focussing on the non-profit sector.

A great way to render the future tangible and use an immersive experience to explore and trigger debate on certain societal issues. Fascinating also that different cultural perspectives are embedded in the devised storylines.

Via ARGN.com

a touch of glass

Friday, April 8th, 2011

High-end glass (and ceramics) producer Corning recently created a nice video showing a day in the life of a family in a world of … glass. The video basically shows the world as one big touch screen (without greasy fingers). Obviously, from today’s perspective, the success of touchscreens are one big pointer to a future of ‘more’. Yet, there are also various elements equally present in today’s world that point in other directions.

One the one hand, while there is plenty of room for innovative and more natural interaction patterns – touch definitely being one of them, but also gesture of course – there are also plenty of worries abound that the increasing amounts of information, presented visually in our daily environments, are leading to situations of sensorial and cognitive overload on the user end. On the other hand, glass is not the only material able to render surfaces and the world around us interactive. Just think about all the advances in smart textiles (check out also Ryan and Francesca’s inspiring work over at CuteCircuit as well as that of Marina over at by-wire) or the skin as an interface (see also CMU’s Chris Harrison’s Skinput and a previous blogpost on “skinterfaces“).

The future of touch also goes beyond the ‘one-way’ touch that we are currently used to. Bayer Material Science and its subsidiary Artificial Muscle for example, developed electroactive polymers that enable devices and screens to provide tactile feedback. In other words, the surface might be smooth, but you feel texture.

On a sidenote … While many still associate the advent of touch screens with the launch of the iPhone and derivatives or Jeff Han‘s large-format interactive screens, the history of many of the interaction patterns involved goes back to the nineties. In 1999, for example, the former GMD-IPSI’s (now Frauenhofer-IPSI) Ambiente Lab – active in CSCW and other areas – presented their vision of workplaces of the future entitled i-LAND. Already, one could tap, swipe, even push documents from an interactive table to an interactive wall.

Image is still from the Corning video

a history of the future in 100 objects

Sunday, February 13th, 2011

“Let us imagine it is 2100 and you want to go and pick a 100 objects that sum up human history from 2011 to 2100. What are they going to be?” This is the question Adrian Hon posed – inspired by BBC Radio 4′s A history of the world in 100 objects – and around which plans to write a blog, publish a book, produce podcasts and publish a newspaper of the future. To fund his initiative, he turned towards Kickstarter – the famous crowdfunding platform for creative projects.

Some will know Adrian – co-founder and chief creative officer of nextgen games company Six to Start, as one of the people behind Perplexcity, the award-winning alternate reality game that imagined a parallel world set in the future.

Rendering the future tangible is an important element in lowering the level of abstraction and creating common ground when discussing the future. Crafting ideas and giving physical shape to them are powerful, debate-stimulating tools when exploring which changes the future might bring and what they might mean to one’s organization.

Looking forward to your project Adrian!

Image courtesy Adrian Hon

metropolitan agriculture

Monday, February 7th, 2011

Growing vegetables in your rooftop garden, soil+crop-leasing contracts with local farmers, vertical gardens, school gardens, … urban farming takes many forms. Amsterdam, Chennai, Detroit/Flint, Johannesburg, London, São Paolo … six cities exchanging ideas and experiences in the area of metropolitan agriculture. From 28-30 September 2010 the first Global Summit on Metropolitan Agriculture was held in Rotterdam (NL).

The event, and the MetropolitanAgriculture.com learning network as such, are an initiative of TransForum (& Reos Partners), a project-cluster partially funded by BSIK money which concluded its 5 year long series of activities at the end of 2010. TransForum focussed on the sustainable development of dutch agriculture in relationship to its urbanizing context.

The MetroAg Innoversity set out with joint scenarioplanning workshops “explore the opportunities for Metropolitan Agriculture based on contextual characteristics, assets and challenges in each city”, inspired by input from stakeholder interviews within participating cities. Later on, groups were formed to incubate ideas and draft prototypes. The summit gathered experiences and insights gained and looked ahead as how to scale and create enduring projects and processes.

At the occasion of the Summit, Jan Kees Vis, programme director of Unilever’s division of Sustainable Agriculture, used three words to sketch the pillars of his image of the future: “The right to food, ethics, metropolitan agriculture”. In the Unilever Sustainable Living Plan, the company commits “to source 100% of [their] agricultural raw materials sustainably by 2020.”

Via Ventiquattro

BMW Activate The Future

Friday, February 4th, 2011

BMW has a history with film on the web. Remember The Hire ? Now – like Honda, Volkswagen, Toyota and many other automobile companies – they have turned to look at “the future of mobility”. The initiative is entitled Activate the future and features four installments (to be launched one by one this February 2011) : The new city, The future just isn’t what it used to be, Reinventing mobility and How we’ll learn to stop worrying and love the future. Each episode contains bits of interviews with well-known scientists, travellers, authors, entrepreneurs, etc. intended to provoke thoughts and discussion.

As the website mentions, the initiative

[...] is not meant to provide definitive answers, but rather, to ask the right questions from the right people in an attempt to generate discussion, provoke thought and stir the imagination. [... It] was created to get users actively involved in the ever-evolving conversation on the future of mobility. Over the coming months, this site will continue to explore new ways to shape the future of mobility and will encourage users’ opinions and participation along the way.

a 100 year starship

Monday, January 24th, 2011

Spotted some time ago … NASA and DARPA have freed up some budget ($1.1 million) to envision what a 100 year starship could be like (see article). According to NASA Ames director Simon P. Worden we could be on the moons of Mars by 2030. Check out his conversation with Peter Schwartz over at the Long Now Foundation.

Considering distance and travel-time, first missions will most likely be one-way only. Transporting first settlers, implies the need to turn our destination into somewhat of an inhabitable context for human and terrestrial life. According to Prof. dr. Dave Wilkinson, we might learn from the way in which Darwin succeeded in ‘terraforming’ Ascension island in the middle of the Atlantic about 160 years ago.

From a ‘what if?’ perspective, a 100 year voyage raises interesting questions, especially when they extend beyond the technological realm: How will ‘grandchildren’ born in space, who have never seen their ‘home planet’, think about ‘their mission’? How will they relate to ‘Mother(planet) Earth’? What would be needed to keep people focussed on a multigenerational mission and live peacefully and in good physical and mental health within a confined space? How could/would their society develop? Which plants, animals and terraforming equipment would be sent along? The challenges are manifold (see ‘Mars is hard’).

Image courtesy of NASA

the world in 2036

Tuesday, November 23rd, 2010

Nicolas Nassim-Taleb, author of “The Black Swan: The Impact of the Highly Improbable” and professor of risk engineering at New York University, wrote a brief but throught-provoking piece envisioning a future scenario for The Economist. Taleb looks at the world in 2036 and envisions “what will break, and what won’t”. Among other things, he sees top-down nation-states withering away in favor of city-states and statelings. The world will see waves of biological and electronic pandemics, a revival of religious thought etc. Rightfully, Taleb foresees many technologies we know today – at least the robust solutions – to still be around, while others will have been superseded by ‘better’ successors.

Enjoy your read.

Image via this blog.

robots

Friday, September 10th, 2010

BaR2D2 serves drinks, Asimo walks the planet as man’s new best friend, NASA’s Robonaut 2 takes to space and loves to twitter. Robots continue to inspire. Several exhibitions currently on show give a glimpse of some highly creative – even poetic – robotic tinkering by artists.

Hangar311 in Mechelen (B), puts the inspiring work of Stéphane Halleux on show. Tinguely meets ToyStory in a steampunk version.

Our friends over at the Maison d’Ailleurs in Yverdon-les-Bains (CH) focus on the work of new media artist, author and theorist Ken Rinaldo in their exhibition entitled “Do robots dream of spring?”.

Ken Rinaldo’s art promotes communication between species. By creating immersive environments, the artist presents works to be experienced. He puts human beings in our rightful place, one that is integrated into vast systems, of which we are simultaneously the architects, the prisoners and the custodians. He shows us that our environment is an immense meeting place where worlds collide, a place of shifting borders, which he encourages us to explore.

The Tinguely Museum (in cooperation with Kunsthaus Graz) takes a closer look at artificial intelligence and robotics in their 1000m2 exhibition Robot Dreams.

Enjoy!

the power of 8

Thursday, January 21st, 2010

We were delighted to take notice of another project which shares our passion for positive, optimistic futures! Our friend and much admired fellow design fiction future-storyteller AnabSuperflux‘ Jain was one of eight people (others included a biotechnologist, a policy advisor, a permaculturalist, an educator, a retired civil servant, an urban designer and an architect ) involved in a unique project which ran from June 1st 2009 to October 11th 2009 to imagine ‘optimistic futures’. Funded by the Arts Council England and Watermans Gallery, the Power of 8 was part of the London Design Festival 2009.  The magnificent 8 welcome you to Acres Green

“Rolling orchards stretched beyond us as we wandered through the edible gardens of Acres Green. Spots of colour peppered the greenery and branches hung low with the weight of ripening produce. As we looked closer we saw that each tree was actually growing different varieties of fruit. What we originally understood as a tangle of different trunks was actually an intricate technological graft. On parting the leaves we found strange flesh-like prosthesis that seemed to bind limbs from different species together. We realised that to maximise harvests the communities of Acres Green were experimenting with augmented orchards and designing strange new natures.”

Check out the Power of 8 website to feed on more, nifty futurefood incl. pan-city feral cidre businesses, Beamer Signum Apis Melifera aka beamer bees, living hills, flocking clouds, etc. Well done, 8!

Image courtesy of The Power of 8

personal aviation vehicles

Thursday, January 21st, 2010

Which better way to jumpstart the year than to have another look at personal aviation initiatives (see also earlier posts here and here). The online buzz seems to prove that not even a crisis can silence those dreaming about personal aviation vehicles (PAV’s): e.g. Mirror Image Aerospace’s Skywalker VTOL, the PAL-V. Urban Aeronautics‘ X-Hawk does away with the external propellors, after all a much lamented nuisance for VTOL PAV’s in crowded urban environments.

A lot of effort seems to go into VTOL (vertical take-off and landing) configurations, as can be seen in for example the video of this Buzz Lightyear-like low-noise electric VTOL PAV. Yet, there is also the Spiral Duct ESTOL Concept. NASA apparently also took inspiration from Transformers and shows how a car can be turned into a personal air vehicle (see video).  For more PAV-videos, check out NASAPav.

Although a few years old,  the article entitled “These legs are made for walking” (Discover Magazine) presents a concise overview of five visionaries and how they see beyond vehicles as we know them, first of all by questioning the assumptions underlying them today. James Kuffner (Head of Planning and Autonomy Lab at the Robotics Institute of Carnegie Mellon University) for example asks “why wheels?”, his lab colleague Chris Urmson asks “why a driver?”. Brian Seeley (eye surgeon and founder of the CAFE (Comparative Aircraft Flying Efficiency) Foundation, check out their blog here) shares thoughts on flying cars, while Robert Thompson (director of the Bleier Center for Television and Popular Culture at Syracuse University) questions the US’ infatuation with gas-guzzling cars and conjures ecochic pint-size autos with moss roofs. Peter ‘X-Prize‘ Diamandis thinks about truly personalized cars, i.e. shape your own carbon-nanotube impregnated composite bodies.

Image: still from NASAPav’s video

future senses

Tuesday, September 8th, 2009

eagle-tinyMedicine and technology companies are working hard to restore people’s vision, hearing or other senses or provide artificial aids and prosthetics to replace them. Yet what about new or enhanced senses? The animal world is full of examples of how nature has endowed them with the most amazing ways of perceiving the world around them. Ants can see polarized light, starfish have their arms covered with light sensitive cells, pigeons can detect sounds as low as 0.1hz, some fish can detect L-serine (skin chemical in mammals) dilluted to 1 part per billion, a silkworm moth can detect pheromones up to 11km away and in concentrations as low as 1 molecule of pheromone per 1017 molecules of air, the platypus has electric sensors in its bill able to detect 0.05 microvolts, etc. (hungry for more? see here)

Several years ago Osnabrück cognitive scientist Peter König developed the feelSpace belt, a compass like buzzing belt (since then a hit amongst the DIY crowd), equiping people with a ‘sense of direction’ much like birds have one. Users of the belt felt like the prosthetic became a part of their normal sensory apparatus. The trick lies in synesthesia (check out Terri Timely’s masterful video on the phenomenon). By making ‘the new sense’ talk to the old ones, the latter can translate its ‘feelings’ to the brain in a language the brain already understands; in the case of the feelSpace belt: touch.

The latest issue of the wonderful Good features David Pescovitz, BoingBoing editor and fellow futuregazer over at the Institute for the Future, explains the growing amount of research and development in digital synesthesia :

my colleagues and I have spent the last few months exploring the notion that “everything is programmable,” or will be soon. The idea is that emerging technologies—from pervasive computers to synthetic biology—are making it possible to program our bodies and our worlds to desired specifications. Increasingly, we are looking at the entire world through a computational lens.

Pescovitz pays homage to Paul Bach-y-Rita, the Mexico-born professor in neurobiology and rehabilitation who was a pioneer in the field of sensory substitution, who once said “We see with our brains, not with our eyes.” Pescovitz mentions several examples of digital synesthesia projects, such as: Wicab (founded by Bach-y-Rita) did amazing work on BrainPort, an attempt to create a vision prosthetic that translates images from a video camera into tactile responses on the tongue. “Users often report the sensation as pictures that are painted on the tongue with champagne bubbles.” In Tel Aviv is investigating ways in which cells in plants respond to light as a way to design “seeing skin”. Hello biomimicry!

Imagine a world of bodyshops filled with plugins and wearables to extend our sensory apparatus. To some a transhumanist’s wet dream, to others a mere natural evolution in the sense of media as extensions of man (McLuhan), to yet others yet another digital divide.

Via Wired and Good

feeling Earth’s heart beat

Friday, June 19th, 2009

81033178KK017_G8_HOKKAIDO_TThe Apollo mission gave us pictures of our planet from space. Finally we could behold our planet from a distance. We could look at it as an object on the table in front of us, within reach, and as we did our planetary awareness grew. Confronted with several planetary challenges now, our planetary conscience is now gradually shaping up as well. Aside from looking at our planet, NASA‘s Earth Observation System (EOS) reads our planet through satellite data. Access to this information is a prerequisite for learning to understand our planet better. Now we can not only look at our planet, Prof. Shin-ichi Takemura’s amazing Tangible Earth project allows us to interact with our planet and the data emerging from it by touch.

In view of coming up with solutions to the challenges we are facing, sensing our planet has become sheer necessity. We increasingly do so in real time as well: within mouseclick reach we check webcams on the other side of the planet, we can download data from weatherstations around the world, etc.
Until recently, the sensing world was pretty much the playing field of NASA and the likes. The future promises to be more open in this respect (see  also open source efforts such as GSN) and consequently much larger – and since we’re talking data: more powerful. Years ago, in describing his wish of an Earth Witness Project, our fellow future explorer Jamais Cascio already pointed to opportunities opened up by the convergence between labs on chips, mobile phones and sharing networks to create an open global sensor network.

Now several companies and grassroots initiatives are preparing to put technology in the hands of citizens. Already we can deduce a lot of information from information we leak by the mere usage of our communication technology, as Carlo Ratti‘s Senseable cities team at MIT shows us. Nokia’s Eco Sensor Concept plans to make us more active participants in the game. Imagine millions of always-on, networked tricorder-like devices sensing our planet : local data + networks + sensemaking = global intelligence. Hewlett-Packard is developing the equivalent of a globally distributed stethoscope (CeNSE) to monitor our planet’s health, and look to nanotechnology as an enabling technology. “The motivation for this work is realising and understanding the planet is sick and the disease is us.”, says Dr Stan Williams of HP’s Information & Quantum Systems Laboratory.

An often forgotten challenge is how to use tech already out there to turn them into sensors for our health and that of our planet. Think about the tech equivalent of using ‘useless’ bath-tub ducks which fell off a ship, to study ocean currents.

autonomous living unit

Wednesday, May 27th, 2009

autonomousliving-tinyLe Corbusier once described the house as a machine for living in. Designer Eduardo McIntosh designed a whole series of such machines and called them Autonomous Living Units. His work was presented during the Future Cities: Past, Present exhibition at the d3 gallery in New York last month.

“Autonomous Living Units is a somewhat satirical project that stands at the intersection of the current housing crisis, the tendency of people in developed countries to live on their own and the trend of turning architecture into a consumer product. The project poses a scenario in which living units ( homes) have evolved into the most minimal yet visually alluring objects that can still provide for the basic needs of the 21st century human being. Because of the morphing of architecture into furniture, the Living Units could be inserted in derelict areas and ruined housing projects.”

Via Boite-a-outils

vegetal city

Tuesday, May 19th, 2009

vegetalcity-tinyUntil the end of September 2009, the Musée du Cinquantenaire in Brussels showcases Vegetal City, an absolutely fascinating overview exhibition on the work of Luc Schuiten, the belgian visionary architect, illustrator, author. Years ago Schuiten started working on his archiborescence vision on urban development, as an alternative future to look out for, a way out of the current-day unsustainable impasse.

Vegetal city is a vision of a transformed society driven by a quest for sustainability in which notions of biomimicry provide for a solutioning framework.

“We can’t carry on with individualistic attitudes which boil down to ‘I’ll just do my own thing and let the rest of the world go by.’ We need to change the way our entire society thinks in order to make it compatible with the rest of the world of which it forms part, and on which it ultimately depends.”

Schuiten understands the power of stories to convey his vision. As such he moves beyond the mere aspect of ‘visualizing’ what one means.

Check out the unique exhibition and/or the book.