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Meet Robert Walker, a fictitious character created by designer Sascha Pohflepp. Robert saw many of his past visions of the future of space travel remain unrealized. So Robert created a ‘spaceship’ of his own. “He collects technological predictions that had been made for the present year and conserves the ones that didn’t come true. In an annual ritual, he visits a storage facility in which he keeps his ‘ship’, a semi-autonomous archive that will fly through time until it gets recovered and the mission ends. [...] What underlies his imaginary space ship, however, is the realization that narratives of the future in every form are an integral part of what writer Norman M. Klein calls ‘Fantastic Infrastructure’ and therefore as important as every other resource.” In a way, Robert’s story and the phantom futures link up with the whole idea of technological Darwinism in the sense of technological development following a certain path with some technologies surviving and evolving and others fading away into oblivion. Forever Future (be sure also to check out the video) was created by Sascha Pohflepp with assistance from Hae Jin Lee as part of the Made Up research residency at Art Center College of Design in Pasadena, California. In a subtle and poetic way, the project places visions of the future in the past, tapping into our collective memory of the future that never was. It nudges us to put our current visions about the future in perspective. It reminds us of the power of that grand question ‘What if … things turn out different from what we expect or we can now foresee?’. Digging into past visions of the future can be nostalgic, it can be humbling, it can be discouraging, yet it can also be inspiring and unlock new understandings of the dynamics and drivers of change. Well done, Sascha! Image by Sascha Pohlepp |
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As Benkler (see The Wealth of Networks) sees it, the former financial and institutional restrictions in the production of knowledge, information and culture – essential to human freedom and human development - are steadily vanishing. This would increase the role of nonmarket and nonproprietary production, both by individuals and by a wide range of loosely or tightly woven collaborations. During their lectures at the Future of News and Civic Media Conference at MIT, Gabriella Coleman (NYU) & Karim Lakhani (Harvard) argue that open and collaborative networks somehow behave according to ‘market rules’. Those who for example wish to contribute to the development of Debian Linux will have to pass an extensive technical admission project, they will need to prove their skills and commitment in a discussion on knowledge, policies and ethical issues and will have to learn the language (jargon) of the ‘community’. In this respect, Lakhani notes that “Openness breeds bureaucracy” . In the end, as Clay Shirky – author of “Here comes everybody” – argues, open and collaborative movements face the same challenges as more traditional, bounded, commercial organizations. Referring to the phenomenon of the ‘tragedy of the commons’ he concludes that both find themselves in such a competitive environment, that both need to find ways to attract attention and to actively recruit skilled contributors in order tot survive. Although Benkler foresees a society in which non-market actors play an essential role, one needs to keep in mind that this is likely to be a highly competitive society still. In both loosely coupled networks and traditional organizations alike self-promotion based on skills and contacts as well as personal branding, is already on the rise. How might branding and advertising evolve in the era of open collaboration? How might HR management change ? Image via IndependentMail |
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Some will know Adrian – co-founder and chief creative officer of nextgen games company Six to Start, as one of the people behind Perplexcity, the award-winning alternate reality game that imagined a parallel world set in the future. Rendering the future tangible is an important element in lowering the level of abstraction and creating common ground when discussing the future. Crafting ideas and giving physical shape to them are powerful, debate-stimulating tools when exploring which changes the future might bring and what they might mean to one’s organization. Looking forward to your project Adrian! Image courtesy Adrian Hon |
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Yet the poll also shows something else, i.e. that in general, people don’t seem to think that it’s worthwhile to think a 100 years ahead. We know however, that certain big, complex problems or challenges such as climate change, geopolitical/-economic powershifts, etc. affect future generations decades down the line. All too often and all too easily, one hears: “by the time effects become visible or unpleasant, technology will have evolved sufficiently to deal with it” or “people will have adapted to it” … One only needs to look back in history to see a different pattern. When the sense of urgency is not there or long term thinking is not part of one’s most basic, most grounded perspective on the world, it is hard to convince people. When Jane Goodall said “The indigenous people used to ask ‘how does this decision affect our people seven generations ahead?’”, although she referred to the past, she reminds us of a principle lightyears ahead of most of today’s ‘leaders’. The subtle difference between knowledge and wisdom … The thought experience of “seven generations thinking” applied to politics, policymaking and societal leadership would be worthwhile however. How would it alter political priorities, decision making in general, the very notion of leadership? How would it affect the dynamics of our society? |
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Danish architecture firm Bjarne Ingels Group (aka BIG) and our friends over at realities:united won an international competition to design a new waste-to-energy plant for Copenhagen (DK). The Amagerforbraending will not only burn waste and convert it to energy, its 31.000m2 rooftop will also feature skiing slopes of varying degrees of difficulty for Copenhagen’s citizens, turning the building into a pole of attraction in its own right, thereby changing the relationship between people and waste, energy, etc. While doing its job, the building will blow smoke rings into the air.
In designing for behavioral change, rendering the invisible visible, the complex insightful and understandable are an important first step. Via realities:united |
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The event, and the MetropolitanAgriculture.com learning network as such, are an initiative of TransForum (& Reos Partners), a project-cluster partially funded by BSIK money which concluded its 5 year long series of activities at the end of 2010. TransForum focussed on the sustainable development of dutch agriculture in relationship to its urbanizing context. The MetroAg Innoversity set out with joint scenarioplanning workshops “explore the opportunities for Metropolitan Agriculture based on contextual characteristics, assets and challenges in each city”, inspired by input from stakeholder interviews within participating cities. Later on, groups were formed to incubate ideas and draft prototypes. The summit gathered experiences and insights gained and looked ahead as how to scale and create enduring projects and processes. At the occasion of the Summit, Jan Kees Vis, programme director of Unilever’s division of Sustainable Agriculture, used three words to sketch the pillars of his image of the future: “The right to food, ethics, metropolitan agriculture”. In the Unilever Sustainable Living Plan, the company commits “to source 100% of [their] agricultural raw materials sustainably by 2020.” Via Ventiquattro |
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As the website mentions, the initiative
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In “The imagination challenge”, a video produced as part of Eastman Innovation Lab’s Design Insights series, designer Richard Seymour, looks into the future and notes: “We are dealing with a world where what we can do extends beyond what we can imagine. The future is actually inhibited and retarded by a lack of imagination.” Furthermore, he notes: “We are now at a stage in the 21st century where we don’t need to talk about what we can do; we need to think about what we should do.” See also Optimistic futurism and The new order. Image from Design Insights video, Eastman Innovation Lab |
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Considering distance and travel-time, first missions will most likely be one-way only. Transporting first settlers, implies the need to turn our destination into somewhat of an inhabitable context for human and terrestrial life. According to Prof. dr. Dave Wilkinson, we might learn from the way in which Darwin succeeded in ‘terraforming’ Ascension island in the middle of the Atlantic about 160 years ago. From a ‘what if?’ perspective, a 100 year voyage raises interesting questions, especially when they extend beyond the technological realm: How will ‘grandchildren’ born in space, who have never seen their ‘home planet’, think about ‘their mission’? How will they relate to ‘Mother(planet) Earth’? What would be needed to keep people focussed on a multigenerational mission and live peacefully and in good physical and mental health within a confined space? How could/would their society develop? Which plants, animals and terraforming equipment would be sent along? The challenges are manifold (see ‘Mars is hard’). Image courtesy of NASA |
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Most of us see gender as either male or female. Nevertheless for years, people have argumented for and against the introduction of a third option for people biologically or socially belonging neither to the male nor female group. Years ago, Prof. dr. Anne Fausto-Sterling conducted a provocative thought-experiment distinguishing between as much as five gender categories: male, female, merm, ferm, herm.
Sexual minorities moving beyond the traditional gender duality are often wrongfully portrayed as ‘recent phenomena’. In the fashion world, which has a history of androgynous models, Marc Jacobs’ latest shoots (by photographer Juergen Teller) for example, feature Andrej Pejic, a highly androgynous male model featuring in both male and female shootings. In many cultures ‘third gender’ history goes back for centuries, millennia even (see Wikipedia). Thinking in terms of possible futures, one might ask oneself: how would the future look different in a world with multiple recognized gender classes? How would social relationships change? Which products and services might cater to the needs of people belonging to the different groups? Photo of Andrej Pejic via models.com |
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Enjoy your read. Image via this blog. |
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Hangar311 in Mechelen (B), puts the inspiring work of Stéphane Halleux on show. Tinguely meets ToyStory in a steampunk version. Our friends over at the Maison d’Ailleurs in Yverdon-les-Bains (CH) focus on the work of new media artist, author and theorist Ken Rinaldo in their exhibition entitled “Do robots dream of spring?”.
The Tinguely Museum (in cooperation with Kunsthaus Graz) takes a closer look at artificial intelligence and robotics in their 1000m2 exhibition Robot Dreams. Enjoy! |
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For example, lately there appears to be an increasing tendency among people to stay away from the design of new physical objects as carriers of solutions for existing and possible future challenges. A few years ago, this still used to be different. Novelty, innovation, creativity used to be correlated rather unilaterally with new stuff. Now, the attempts of a growing number of participants in for example idea-generation or lo-fi prototyping/thinking-with-your-hands sessions that we organize, appear to be oriented towards trying to un-think ‘stuff’, to build further upon already existing ‘infrastructure’ or platforms for solutions, e.g. smartphones, social networks, etc. A preliminary closer look at this phenomenon leads us to a series of possible explanations, which are most likely interrelated.
This is by no means an exhaustive list. Social, cultural and economic context obviously also plays a role in whether people tend to focus on designing things vs. designing solutions. Nevertheless these observations lead to interesting questions when it comes to a changing attitude of innovation, of design, and also of the kind of skills and insights we would like tomorrow’s problem solvers and solution providers to have. Perhaps it is but a mere rediscovery of the notion of a solution, a broadening of its scope, beyond its most physical embodiment. A shift worth exploring further … |
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A few weeks ago, funeral directors in Flanders (B) asked the legislative powers to allow for resomation , “a water and alkali-based process that turns bodies into a mix of liquid and minerals. Resomation uses less energy than cremation and emits significantly fewer greenhouse gas emissions.” (read more) While environmentally friendly coffins have been around for a while now (see also Citelli & Bretzel’s Capsula Mundi), complete sustainable funeral services are popping up as well (e.g. Groene Uitvaart). Yet sustainability is not the only buzz finding resonance in the way we deal with the ends of our lives. In their “Afterlife” project, designers Jimmy Loizeau and James Auger elaborated upon the idea of a microbial fuelcell powered by the decomposition of the body of the deceased. To what purpose would we want to put life’s last remaining energy of our beloved ones? Back in 2006, Eindhoven’s Design Academy showcased fascinating student work under the heading ‘post mortem – rituals surrounding death and funerals’ at the Salone del Mobile in Milan. While much attention goes to objects, a more interesting question is as to how rituals might change over time. For example: suppose we do get to the point where people can download their brain to a computing entity – whether hard- or wetware – , what would the ceremony be like? Or how much poetry can be brought to cryonic procedures? PS: also check out some of Nadine Jarvis‘ inspiring work. Image courtesy of Nadine Jarvis. Bird feeder is made out of beeswax, ashes of the deceased and birdfood. |